I've developed a Mac app that's a simple 1 trick pony, aimed at a niche audience (music / video / content producers). It solves a problem I couldn't find any other solution to, and I've been using it myself & have been really pleased with the results.
I've been thinking about putting it up for sale, and given it's a simple app for a niche audience, $0.99 seems like the the reasonable price point. It feels like it wouldn't be good value at a higher price, I don't know if I'd buy it for more than that myself.
At this price point, I'm wondering whether the Mac App Store is worth the cost of admission. I'm not a "proper" developer, I'm just dipping my toe into making apps and want to share 1 simple tool I've made at a price that feels reasonable. I'm questioning whether this app would make back the $99 per year fee.
This is small potatoes for many on HN I know, but I'm interested in any advice anyone might have. Thanks!
> As a developer you should NOT have to pay Apple or Google or anyone any money to create / distribute software.
So, how do you get a computer? Get electricity to power it? Learn how to write programs? I don’t think that “or anyone” clause is a tenable position.
> My advise - just sell and distribute the app yourself ( https://stripe.com/resources/more/how-to-start-a-digital-pro...
That page has a “Pricing” link (https://stripe.com/en-nl/pricing) that says
So, how is that “you should NOT have to pay […] anyone any money”?I also think that’s just for the selling part. Distribution, you’ll still have to do yourself. Apple and Google handle both, plus automatic updates for your customers, for you.
(Also, for a low-selling product and a €0.99 price point, the cost of Stripe is about par with Apple’s flat 15% plus €99 per year)